Uncover is a class project for IGME 320: Game Design and Development II at the Rochester Institute of Technology. The class is a continuation of IGME 220, learning the design and production process while developing a video game as an MVP (Minimum Viable Product). Unlike IGME 220, this class did not have a pitching process. In the first few weeks, we were put into teams based on our individual skills and brainstormed what to make for our project.

 The game itself is a 2D, top-down stealth game about a little girl trying to find the answers to who killed her family. I am working as the Producer for the project, which involves organizing and running weekly meetings, maintaining the task board, writing all documentation, and communicating with the whole team to ensure goals are met. The game is currently being worked on and will be finished at the end of the Fall '25 semester. The game is available for playtesting on its itch page, which is linked on this page's button. We'd really appreciate any feedback you can give!

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